Configurar Wifi En Nintendo Wii
Mar 31, 2013 Como conectar Internet en tu Nintendo Wii (Wi-Fi) - Duration: 7:31. Como Jugar On Line en Nintendo Wii.
Parts of this article (those related to the Features section) need to be updated. Please update this article to reflect recent events or newly available information. (August 2013) () Nintendo Wi-Fi Connection Launch date November 14, 2005; 12 years ago ( 2005-11-14) Status Discontinued (May 20, 2014 ( 2014-05-20)) at the (archived April 4, 2014) Nintendo Wi-Fi Connection (: ニンテンドーWi-Fiコネクション,: Nintendō Wi-Fi Konekushon) (commonly abbreviated WFC) was an online service run by to provide free online play in compatible and games. Windows Blind Xp Full. The service included the company's and game download services, the former of which still works as of 2017. It also ran features for the and systems.
Gerenciamento De Projetos Harold Kerzner on this page. Games designed to take advantage of Nintendo Wi-Fi Connection offered Internet play integrated into the game. When promoting this service, Nintendo emphasized the simplicity and speed of starting an online game. For example, in, an online game was initiated by selecting the online multiplayer option from the main menu, then choosing whether to play with friends, or to play with other gamers (either in the local region or worldwide) at about the same skill level. After a selection was made, the game started searching for an available player. On January 26, 2012, it was announced by Nintendo during an investors' meeting that the Nintendo Wi-Fi Connection service will be succeeded by and absorbed into. This new online system will eventually unify the 3DS and Wii U platforms and replace Friend Codes, while providing paid downloadable content, an online community style multiplayer system, and personal accounts. Nintendo Network is fully supported on the and on the, whilst still continuing providing partial legacy support for both Wii and Nintendo DS under the Nintendo Wi-Fi Connection brand.
Specifically, the Wii U can boot to Wii mode and then access the messages which have been recorded by the gameplay progress of compatible local games, but it cannot send Wii Message Board messages remotely between different machines. The Nintendo Wi-Fi Connection service was terminated on May 20, 2014 at 10.30 PM (EST) for all and games; online play features incorporated into these games are no longer available without hacking. The shutdown is connected to the shutdown of multiplayer services by, who was acquired by in 2012. 3DS and Wii U games are not affected by the shutdown because their multiplayer platform uses Nintendo's own infrastructure instead of a third-party service.
The Wii Shop Channel, third-party video services, and the Pay & Play variants will remain active for the moment. The shutdown had an immediate effect on all Nintendo-published Wii and Nintendo DS titles, however it may not necessarily apply to certain third-party titles, which could have separate servers running their own games' online functions. For example, revealed that some of the games they published on the Wii and Nintendo DS had their online support terminated on June 30, 2014. A small selection of online-enabled Wii games, such as newer FIFA games as well as games (except ) and, which by happenstance are not branded under the Nintendo Wi-Fi Connection, may continue using their online functions normally. Starting in 2015, various and Nintendo DS titles were digitally re-released, including titles which formerly supported Nintendo Wi-Fi Connection. However, like their physical counterparts post shutdown date, the digital versions are only playable offline, despite faithfully retaining online features.